Looks cool.... It would be cool if they remade Sonic '06 (With better levels and ALOT LESS GLITCHES and it would be slower) and they should look at this and incorporate it for themselves! That would be cool
Hi Luigi! I'm a huge fan of your work, but I have been meaning to point out a few things - not necessarily about your style, but how you handle it. I've noticed that in your drawings, you tend to focus a lot on the appeal on the shape as graphical design, but fail to consider a lot of the times their purpose - to reflect a character in its personality. This is stuck out the most on this drawing of sonic. You did use a lot of appealing character design, however this Sonic you drew is /passive/. It is passive in the pose - nothing sticks out as being the personality of Sonic. Nothing in the drawing represents Sonic's attitude of his surroundings. He stands stiffly, and nothing is acknowledged of his history. Nothing is controversial.
I've noticed this in other drawings as well. Take for examples, Lily: [link] You say that she is an important character- yet again however, all we see "just a girl". There isn't really anything enticing us to want to know anything about her. She doesn't feel important at all, not in the way she stands, or in the way she is designed. We can easily read her as a "nice girl"- nothing more is needed for our attention. The question is thus this - How can you make this character unique, in the sense she is much more than just a "nice girl"? How can you make us care without have to deliberately tell us TO care?
In general your art, I noticed, is just... passive, and feels very "safe". I believe that this can stagnate. Every once and a while, you do seem to try to stab at something "controversial", but you tend to back off. I feel like you are hiding from something deep inside yourself. Something dark- something INTERESTING. Selfishly, I would love it if you brought more of your dark side to light. I want to see what you can really make us feel, good and bad, through your artwork. Think about how your art makes someone feel. Explore a concept, beyond the graphic shape. Think about what emotion or concept you want to explore- and THEN maybe start thinking about their shapes afterwards.